Basic here is 2 arrays keys and vals. Following methods are implemented
contains
size
izEmpty
get
put
delete
iterator (IEnumerable)
and others…
Example illustrates some kind of dictionary with Key and Value, 2 examples – one just shows some standart abilities, another – counts frequency of words
a – is array of words, in source author load some book to that structure and shows that it is not so effective to use – long time operations
Complexity of operations
Seidgwick, p.346
Main. Testing client
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using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; using System.Threading.Tasks; /* this example illustrates symbol table realized on linked list source http://algs4.cs.princeton.edu/code/edu/princeton/cs/algs4/BinarySearchST.java.html */ namespace BinarySearchST_fromSite { class Program { static void Main(string[] args) { //Standart_TestClient stc = new Standart_TestClient(); //stc.Execute(); FrequencyCounter_TestClient ftc = new FrequencyCounter_TestClient(); ftc.Execute(); Console.Read(); } } public class Standart_TestClient { string[] a = { "S", "E", "A", "R", "C", "H", "E", "X", "A", "M", "P", "L", "E" }; public void Execute() { BinarySearchST<string, int> st = new BinarySearchST<string, int>(); //adding for (int i = 0; i < a.Length; i++) { st.put(a[i], i); } if (st.contains("X")) Console.WriteLine("Yes! Contains X"); st.ConsoleDisplay(); // st.delete("L"); // Console.WriteLine(); // st.ConsoleDisplay(); } } public class FrequencyCounter_TestClient { string[] a = { "S", "E", "A", "R", "C", "H", "E", "X", "A", "M", "P", "L", "E" }; public void Execute() { BinarySearchST<string, int> st = new BinarySearchST<string, int>(a.Length); //adding for (int i = 0; i < a.Length; i++) { // to Key we write Word, to Value we write Frequency if (!st.contains(a[i])) st.put(a[i], 1); else st.put(a[i], st.get(a[i]) + 1); } //st.ConsoleDisplay(); // search max frequent word string maxFrequentWord = " "; st.put(maxFrequentWord, 0); foreach (var val in st) { if ((val!=null)&&(st.get(val) > st.get(maxFrequentWord))) maxFrequentWord = val; } Console.WriteLine("maxFrequentWord=" + maxFrequentWord + " maxFrequency " + st.get(maxFrequentWord)); st.ConsoleDisplay(); } } } |
BinarySearchST.cs
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using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; using System.Threading.Tasks; namespace BinarySearchST_fromSite { //public class SequentialSearchST<Key, Value> : IEnumerable<Key> public class BinarySearchST<Key, Value>: IEnumerable<Key> where Key : IComparable { private static int INIT_CAPACITY = 2; private Key[] keys; private Value[] vals; private int n = 0; /** * Initializes an empty symbol table. */ public BinarySearchST() { keys = new Key[INIT_CAPACITY]; vals = new Value[INIT_CAPACITY]; } /** * Initializes an empty symbol table with the specified initial capacity. * @param capacity the maximum capacity */ public BinarySearchST(int capacity) { keys = new Key[capacity]; vals = new Value[capacity]; } // resize the underlying arrays private void resize(int capacity) { Trace.Assert(capacity >= n, "Error, capacity < n"); Key[] tempk = new Key[capacity]; Value[] tempv = new Value[capacity]; for (int i = 0; i < n; i++) { tempk[i] = keys[i]; tempv[i] = vals[i]; } vals = tempv; keys = tempk; } /** * Returns the number of key-value pairs in this symbol table. * * @return the number of key-value pairs in this symbol table */ public int size() { return n; } /** * Returns true if this symbol table is empty. * * @return {@code true} if this symbol table is empty; * {@code false} otherwise */ public bool isEmpty() { return size() == 0; } /** * Does this symbol table contain the given key? * * @param key the key * @return {@code true} if this symbol table contains {@code key} and * {@code false} otherwise * @throws IllegalArgumentException if {@code key} is {@code null} */ public bool contains(Key key) { if (key == null) throw new ArgumentException("argument to contains() is null"); return get(key) != null; } /** * Returns the value associated with the given key in this symbol table. * * @param key the key * @return the value associated with the given key if the key is in the symbol table * and {@code null} if the key is not in the symbol table * @throws IllegalArgumentException if {@code key} is {@code null} */ public Value get(Key key) { if (key == null) throw new ArgumentException("argument to get() is null"); if (isEmpty()) return default(Value); int i = rank(key); if (i < n && keys[i].CompareTo(key) == 0) return vals[i]; return default(Value); } /** * Returns the number of keys in this symbol table strictly less than {@code key}. * * @param key the key * @return the number of keys in the symbol table strictly less than {@code key} * @throws IllegalArgumentException if {@code key} is {@code null} */ public int rank(Key key) { if (key == null) throw new ArgumentException("argument to rank() is null"); int lo = 0, hi = n - 1; while (lo <= hi) { int mid = lo + (hi - lo) / 2; int cmp = key.CompareTo(keys[mid]); if (cmp < 0) hi = mid - 1; else if (cmp > 0) lo = mid + 1; else return mid; } return lo; } /** * Inserts the specified key-value pair into the symbol table, overwriting the old * value with the new value if the symbol table already contains the specified key. * Deletes the specified key (and its associated value) from this symbol table * if the specified value is {@code null}. * * @param key the key * @param val the value * @throws IllegalArgumentException if {@code key} is {@code null} */ public void put(Key key, Value val) { if (key == null) throw new ArgumentException("first argument to put() is null"); if (val == null) { delete(key); return; } int i = rank(key); // key is already in table if (i < n && keys[i].CompareTo(key) == 0) { vals[i] = val; return; } // insert new key-value pair if (n == keys.Length) resize(2 * keys.Length); for (int j = n; j > i; j--) { keys[j] = keys[j - 1]; vals[j] = vals[j - 1]; } keys[i] = key; vals[i] = val; n++; Trace.Assert(check()); } /** * Removes the specified key and associated value from this symbol table * (if the key is in the symbol table). * * @param key the key * @throws IllegalArgumentException if {@code key} is {@code null} */ public void delete(Key key) { if (key == null) throw new ArgumentException("argument to delete() is null"); if (isEmpty()) return; // compute rank int i = rank(key); // key not in table if (i == n || keys[i].CompareTo(key) != 0) { return; } for (int j = i; j < n - 1; j++) { keys[j] = keys[j + 1]; vals[j] = vals[j + 1]; } n--; keys[n] = default(Key); // to avoid loitering vals[n] = default(Value); // resize if 1/4 full if (n > 0 && n == keys.Length / 4) resize(keys.Length / 2); Trace.Assert(check()); } /** * Removes the smallest key and associated value from this symbol table. * * @throws NoSuchElementException if the symbol table is empty */ public void deleteMin() { if (isEmpty()) throw new ArgumentException("Symbol table underflow error"); delete(min()); } /** * Removes the largest key and associated value from this symbol table. * * @throws NoSuchElementException if the symbol table is empty */ public void deleteMax() { if (isEmpty()) throw new ArgumentException("Symbol table underflow error"); delete(max()); } /*************************************************************************** * Ordered symbol table methods. ***************************************************************************/ /** * Returns the smallest key in this symbol table. * * @return the smallest key in this symbol table * @throws NoSuchElementException if this symbol table is empty */ public Key min() { if (isEmpty()) throw new ArgumentException("called min() with empty symbol table"); return keys[0]; } /** * Returns the largest key in this symbol table. * * @return the largest key in this symbol table * @throws NoSuchElementException if this symbol table is empty */ public Key max() { if (isEmpty()) throw new ArgumentException("called max() with empty symbol table"); return keys[n - 1]; } /** * Return the kth smallest key in this symbol table. * * @param k the order statistic * @return the {@code k}th smallest key in this symbol table * @throws IllegalArgumentException unless {@code k} is between 0 and * <em>n</em>–1 */ public Key select(int k) { if (k < 0 || k >= size()) { throw new ArgumentException("called select() with invalid argument: " + k); } return keys[k]; } /** * Returns the largest key in this symbol table less than or equal to {@code key}. * * @param key the key * @return the largest key in this symbol table less than or equal to {@code key} * @throws NoSuchElementException if there is no such key * @throws IllegalArgumentException if {@code key} is {@code null} */ public Key floor(Key key) { if (key == null) throw new ArgumentException("argument to floor() is null"); int i = rank(key); if (i < n && key.CompareTo(keys[i]) == 0) return keys[i]; if (i == 0) return default(Key); else return keys[i - 1]; } /** * Returns the smallest key in this symbol table greater than or equal to {@code key}. * * @param key the key * @return the smallest key in this symbol table greater than or equal to {@code key} * @throws NoSuchElementException if there is no such key * @throws IllegalArgumentException if {@code key} is {@code null} */ public Key ceiling(Key key) { if (key == null) throw new ArgumentException("argument to ceiling() is null"); int i = rank(key); if (i == n) return default(Key); else return keys[i]; } /** * Returns the number of keys in this symbol table in the specified range. * * @param lo minimum endpoint * @param hi maximum endpoint * @return the number of keys in this symbol table between {@code lo} * (inclusive) and {@code hi} (inclusive) * @throws IllegalArgumentException if either {@code lo} or {@code hi} * is {@code null} */ public int size(Key lo, Key hi) { if (lo == null) throw new ArgumentException("first argument to size() is null"); if (hi == null) throw new ArgumentException("second argument to size() is null"); if (lo.CompareTo(hi) > 0) return 0; if (contains(hi)) return rank(hi) - rank(lo) + 1; else return rank(hi) - rank(lo); } /*************************************************************************** * Check internal invariants. ***************************************************************************/ private bool check() { return isSorted() && rankCheck(); } // are the items in the array in ascending order? private bool isSorted() { for (int i = 1; i < size(); i++) if (keys[i].CompareTo(keys[i - 1]) < 0) return false; return true; } // check that rank(select(i)) = i private bool rankCheck() { for (int i = 0; i < size(); i++) if (i != rank(select(i))) return false; for (int i = 0; i < size(); i++) if (keys[i].CompareTo(select(rank(keys[i]))) != 0) return false; return true; } public void ConsoleDisplay() { Console.WriteLine(); Console.WriteLine("key" + " " + "val"); for (int i=0; i<keys.Length;i++) { if (keys[i] != null) Console.WriteLine(" " + keys[i] + " " + vals[i]); } } //iterator // iteraror System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() { return GetEnumerator(); } public IEnumerator<Key> GetEnumerator() { foreach (Key key in keys) yield return key; } } } |